I've just recently picked up a whole bunch of Wii games - here's the complete list: Another Code R, Back to the Future: The Game, Batallion Wars 2, Cursed Mountain, Dewy's Adventure, Eledees, Final Fantasy Crystal Chronicles: Echoes of Time, Heatseeker, Mushroom Men, Nights: Journey Into Dreams, Prince of Persia: The Forgotten Sands and Punch Out! You can expect reviews of some of these to start appearing fairly soon! As well as retail games, I would also like to start reviewing eShop and Virtual Console titles as well, for both the original Wii and the Wii U.
Friday, April 25, 2014
My new Wii playlist
I just wanted to write a very quick post to let blog readers who aren't subscribed to my YouTube channel know about the new playlist I created for Wii coverage. So far I have made video versions of the three Wii Hidden Gems articles that I've written, but soon I will be adding new ones and finally getting around to making some for Wii Essentials as well.
I've just recently picked up a whole bunch of Wii games - here's the complete list: Another Code R, Back to the Future: The Game, Batallion Wars 2, Cursed Mountain, Dewy's Adventure, Eledees, Final Fantasy Crystal Chronicles: Echoes of Time, Heatseeker, Mushroom Men, Nights: Journey Into Dreams, Prince of Persia: The Forgotten Sands and Punch Out! You can expect reviews of some of these to start appearing fairly soon! As well as retail games, I would also like to start reviewing eShop and Virtual Console titles as well, for both the original Wii and the Wii U.
I've just recently picked up a whole bunch of Wii games - here's the complete list: Another Code R, Back to the Future: The Game, Batallion Wars 2, Cursed Mountain, Dewy's Adventure, Eledees, Final Fantasy Crystal Chronicles: Echoes of Time, Heatseeker, Mushroom Men, Nights: Journey Into Dreams, Prince of Persia: The Forgotten Sands and Punch Out! You can expect reviews of some of these to start appearing fairly soon! As well as retail games, I would also like to start reviewing eShop and Virtual Console titles as well, for both the original Wii and the Wii U.
Tuesday, April 22, 2014
Xyanide Resurrection | PlayStation 2 Tuesdays #12
Here we are with the final episode in the current run of PS2 Tuesdays. I will be taking a break from this series for a little while - probably a month or two. They will be coming back though, and in the meantime I have plenty more ideas for content on the channel.
This time I'm taking a look at a shoot em up by the name of Xyanide Resurrection. About a month ago, I traded in my copy of Skylanders along with the portal and all the figures I had collected, which was worth £33 in store credit. Instead of blowing the whole lot on one new game, I decided to buy PS2 and PSP games with it instead. While I was browsing their selection, I spotted this game. I was a bit unsure of the quality, but it was only £2, so I decided to take the risk. I'm quite satisfied with my purchase, with a few minor reservations.
The missiles can still be quite hard to avoid though, as you have to worry about enemies coming from all sides of the level, and spin around to face the threat. Weapons wise, you start of with a rather puny cannon, a lock on attack, and a small supply of bombs. By picking up "Xyanide" from downed enemies, you earn currency to spend in the shop between missions. They sell various upgrades such as a magnet that makes it easier to draw in Xyanide, a shield that recharges after a while (incredibly useful) and improved weaponry. Another cool thing is that between each level you get to choose which of two branching paths to go down, ala Outrun or Darius. Taking the upper route is easier, and the lower route harder.
The game is quite pretty, just a little too orange. |
All things considered, if you see a copy of this game nice and cheap like I did, I would say that it is worth adding to your PS2 collection. It's not the greatest game out there, but it's decent enough. Taking a look at Amazon and eBay, it can easily be found for less than £5. It would appear that there was also a PSP version released, which is going for roughly the same price. OK then, that's it for this season, stay tuned for the new, improved season 2 in a few months time!
Tuesday, April 15, 2014
Wacky Races | PlayStation 2 Tuesdays #11
I have long been a fan of the kart racing genre, ever since the very first game in the Mario Kart series was released on the SNES and I spent many hours playing against friends and my brother in both the Grand Prix and battle modes. There have been many games since then that have all attempted their own variations on the formula, and the Mario Kart series has remained far ahead of the competition in my opinion. A couple of games have come close to beating it over the years - namely Crash Team Racing and Diddy Kong Racing, and then there are dozens of mid tier kart racers that are decent enough but not strong enough to be included in the A list.
Speaking of which, the adventure mode is basically a copy of the one found in Diddy Kong Racing, with individual races awarding you a star for winning them, and more advanced racers locked away until you earn a certain number of stars. After a while boss challenges will also open up - beating the first one in a world will unlock another attack for your character to choose from, and then beating the second will open up that character. After all the individual races is an environment are dealt with, you can then choose the Wacky Cup Challenge - which is a five race tournament. Beating that then unlocks the Golden Muttley Challenge, where you have to win all the individual races and must collect the hidden golden muttleys around each track while you do so. Beating those then allows you to take part in the Battle Arena Challenge, which is similar to the battle mode found in the Mario Kart games - drive around for a fixed amount of time, hit your opponents with weapons, earn points, win. Aside from all those modes there are also time trials for you to beat.
Brrr, this looks rather chilly! |
Unlike other games in the genre, there isn't a fixed range of items for all characters to use - instead each character has their own unique items. You start with three unlocked, and earn more by progressing through adventure mode. The items themselves fit into the usual types: ones that you can shoot your opponents with, speed boosts, shields and the like. As for the different tracks you'll be tearing around, there are four different environments in the game: a wild west style area, a snowy mountain, a big city and a forest. Each of these have five tracks within, which to a pretty good job of distinguishing themselves from each other. A few of the tracks can be quite annoying to beat, especially when you're still getting used to the layout.
I'm not sure whether the guy narrating the game is the same one who used to voice the Wacky Races cartoon many years ago, but it sounds remarkably close. In fact, the game has nailed the style of the cartoon all around, and is a pretty fun game all around. It even features a multiplayer mode that supports four players, though I can't really comment on how good this is as I have not had the chance to try it, sadly. In terms of cost, Wacky Races will likely set you back less than £5. At that price it's worth a look, though it's not the best kart racer money can buy by any means!
Tuesday, April 08, 2014
Katamari Damacy | PlayStation 2 Tuesdays #10
About 7 or so years ago now, I bought a second NTSC PlayStation 2 so that I could play imported games without having to go through the hassle of having my console chipped or using any other tricks to run US games. I don't regret doing this as it allowed me to enjoy many RPG's that either never made it over here in Europe or took their sweet time getting a release. The initial impetus behind this decision was not made to play an RPG however, it was so that I could play Katamari Damacy.
The controls take a bit of getting used to at first, as manipulating your ball is like driving a tank. You push both analogue sticks up to go forwards, both back to go in reverse, and one forward / one backwards to turn. After a little while this will become second nature though, and you will have a huge grin on your face as you careen around the place hoovering up kitties and all manner of other stuff. Trying to roll over items that are too big will knock parts off your Katamari, so you have to build up gradually.
The gameplay is fun, and the graphics while a bit basic are nice and colourful and stylised - however probably the absolute best thing about the game is the soundtrack. The music is absolutely amazing and comprises of some extremely catchy J-pop. I bet you won't be able to get the music playing in the background of this video out of your head after it's finished! In a addition to the standard single player "make a star" mode there is also a multiplayer mode which is quite good fun. The idea here is simply to pick up more stuff than the other player within a three minute time limit.
That's an impressive ball o' shite you've got there! |
Picking up a copy of the game today will likely set you back around £10. If you've never experienced a game in the series before, then maybe the original and arguably the best is a good place to start. Now, let's enjoy some more of that soundtrack!
Tuesday, April 01, 2014
R-Type Final: PlayStation 2 Tuesdays #9
In the mid to late 80's shoot 'em ups were all the rage, but since then their popularity has waned. Recently however, the arrival of download services from all three console manufacturer's has seen a revival of classic arcade style games that can be picked up and put down quickly and easily, and we've started to see shoot 'em ups come back into fashion. Even the holy grail of vertical shooters, Radiant Silvergun, can be experienced by the the masses for a low cost thanks to it's release on Xbox Live.
Even on the absolute lowest difficulty setting of Baby, R-Type Final can be an absolute bitch. Don't expect to get very far into the game on your first try. Luckily however, each time you see the game over screen the game gives you slightly more credits than the last time, and your skill should also have improved a bit so you should get slightly further in. I'm not really a fan of the modern day bullet hell shooters myself, I prefer the old style games where the enemies attack in exactly the same way each time so you can learn and adapt through trial and error. This is the category that R-Type Final falls into.
Each of the many many different ships that are gradually unlocked as you play feature their own style of weaponry, so it's worth trying each one out as you get access to it to see which one suits you best. The all still use the Force though, the little bolt on shield thingy that has been a hallmark of most of the games in the R-Type series since its inception. More than ever before, the difficulty and the level design will force you to detach your Force pod from the front of your ship and move it to the back, as enemies swarm at your from both sides. On the lower difficulties at least, dying doesn't mean you lose all the power ups you've picked up along the way, you return in the state you left in. The game is still tough, even like this!
There are 100 ships to unlock in R-Type Final, making it a completionists dream! |
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