Graphics: 7 out of 10
Initially the graphics didn't impress me all that much. They're only marginally better than those
seen in GTA 5 and that was running on an Xbox 360! However, the more time I spent with the game,
the more I appreciated the visuals.
Chicago is an interesting city to explore, and the condensed version in
this game does a good job of cramming in significant landmarks (complete with
some history if you take the time to check in and read it). Wandering through the park with the various
sculptures was very interesting to me and helped make this version of Chicago
feel real.
Most of the time things run smoothly, though the game did
get a bit juddery sometimes after I had just completed a mission. This is a bit disappointing, as I was playing
on a PS4 which should have more than enough power under the hood to run this
game without hitching. If the PS4
version runs like this, what's the Xbox 360 version like, or the Wii U for that
matter? Strangely though, when playing online I didn't notice the frame rate
take a significant hit. Minor technical issues aside though, Watch Dogs is a
game that can look quite beautiful at times. Granted, elements like the
day/night cycle and rain that progressively makes the roads and pavements
appear wet have been done before, but they're still effective here.
Sound and Music: 7 out of 10
The licensed soundtrack features some great, recognisable
tracks which I really enjoyed for the most part, and the music that was
specifically composed for the game is also of very high quality and helped ramp
up the tension when the situation required it.
Sound effects are well implemented for the most part featuring custom
hacking noises (for lack of a better description) that help give the game its
own unique flavour and identity. The only
minor let down for me is the voice acting for Aiden. Maybe they wanted him to
be a kind of everyman character that the player could easily identify with, but
I frequently found his performance somewhat dull and lifeless. Some of the other side characters like Clara
and T-Bone do help spice things up a bit though.
It's always fun causing people to crash into bollards. |
Game Mechanics: 8 out of 10
For me, by far the strongest aspect of Watch Dogs is its
gameplay, and specifically the combat and stealth options available to you as a
player. Scoping out a gang hideout
through the use of CCTV cameras, tagging enemies, and remotely detonating their
grenades never gets old! There are a
number of different ways to approach a given situation and the missions play
out slightly differently each time, so I was happy to replay some of the
tougher missions over and over again until I got things right. Near the start of the game Aiden is quite
weak, so carefully taking out bad guys with a silenced pistol is usually the
way to go. As you level up though and
gain access to more and more perks, like disabling a soldier’s ability to call
for reinforcements, the game does get significantly easier.
There are a ton of different side quest types and hundreds
of these missions spread out across the map, which I think is the game’s
biggest asset. The main story line for
me was a just OK and a bit clichéd overall, so it was the sheer variety of
optional things to do that kept me interested.
You can line up parts of QR codes painted onto different buildings and
scan them with a specific CCTV camera for hidden messages, play a round of the
shell game, challenge a random stranger to a drinking competition, track down a
serial killer, and many more. Then
there's another bunch of optional online modes for you try, like hacking
another player without being spotted, racing others through the city, or
joining a team of four in an attempt to hold onto and decrypt sensitive
documents. The online modes are well
implemented into the single player as well - sometimes you will be invaded by
another "Fixer", but never when you're already in the middle of a
mission.
Value and Replayability: 8 out of 10
If you were to plough straight through the main story of the
game without participating in any of the optional content, you could get
through the entire thing pretty quickly - I would estimate about 10 hours. Throw in all the other missions though, and
there's enough there to keep you entertained for a long time (as long as you
enjoy the missions of course). Watch
Dogs follows the same addictive template as the Assassin's Creed series and Far
Cry 3 in this regard, and I love it!
Overall: 7 out of 10
Watch Dogs is definitely not the mind blowing showcase of
what the next generation consoles are capable of that many were hoping it would
be (and Ubisoft were touting it to be in the early days, to be fair). It is
however an excellent open world game.
Despite the weak plot and dull main protagonist, I had a great time
exploring this virtual version of Chicago and would welcome a sequel that would
almost certainly be an improvement now that they have the basic structure in
place. I'm not sure the series can
support a yearly release like Assassin's Creed though, so please Ubisoft, don't
do that. Take your time on the next game
and put it out in a few years’ time, when it's ready.
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